Destined for Immortality Award
Maariv plugs the site
The Maariv newspaper (August 27, 2000)

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This is the archive of my old wrestling site
(September 1996-May 2001)

WWE games for the PC

(only games that can be played on a PC system!)





How can I play the games?
  1. PC games
    Old games are recommended to be played via the free DOSBox.
  2. Console and arcade games
    These games can be played through free emulators.
What is an emulation?

Emulation is the process of executing a file from one operating system on a totally different operating system by simulating the original enviroment "fooling" the file to think this is the actual enviroment.
Using this technique, one can run, for example, an Apple file on a PC system, because the file actually thinks it is being run on an Apple system.
This process allows us to play on our computer games that were originally made for the Nintendo (Nes), the Super Nintendo (Snes), the Sega system, etc.
It is done by using a special disk drive that reads those systems' disks and then copies their "images" into PC readable files called ROMs. Then, those files can be executed by special small programs called emulators that simulate a proper enviroment for the files, which the files interpret as their original systems.

Therefore, it brings new life into games that were made for outdated systems which no one has anymore. In conclusion, if one wants to play a certain game for another system that his own, one should get the game's ROM file and then open it in the proper emulator.

Note that emulators are totally legal and legit programs (and usually for free) that can be easily reached online in numerous sites.

Regarding ROMs, their legal state is questionable, they're searchable online (especially ROMs of outdated systems that are considered abandonware).


1989 / WWF Superstars & WWF Wrestlefest

(Up to 2 players together)

Those two games were classic arcade games, which are still memorable today after being revived by emulators for computers.

Personally, I'm not too thrilled for these games because WWF Superstars only has one game mode (Tag Team) and WWF Wrestlefest only has two game modes (Royal Rumble and Tag Team) and both have very few moves, so it gets boring after a while.

And yes, it is possible to select the champions "Legion Of Doom", Hawn & Animal, if you play via an emulator that supports them!

1992 / WWF European Rampage

(Up to 2 players together - but no net support!)

The Nasty Boyz beat up Hulk Hogan
An animation of The Warrior, who is the only one in the game who can gorilla press the massive Earthquake, indeed does it and proceeds to throw him out of the ring - while his tag team partner, Hulk Hogan, looks on

Basically, you take 2 wrestlers from a poor choice of 4 (Hulk Hogan, The Ultimate Warrior, Macho Man and Bret Hart) through a tournament all over Europe, against The Nasty Boys, Money INC. and The Natural Disasters (3 times against each team) and eventually you'll be taken back to New York City's Madison Square Garden to face then tag team champions, The Legion Of Doom.

Here comes the interesting part. If you beat them with a clean pin, your team becomes the new tag team champions and get a new manager (I don't recognize him, but he was supposedly a big shot back then...) and the game is over.

But...if you beat them with a countout, the game gets stuck (and if you're in pure DOS you'll have to restart the computer...).

I have to mention I found many interesting things while viewing the data files of the game, including a text dialog (which was supposed to appear in the part where the game gets stuck) in which Sean Mooney (the announcer at the time) interviews your winning yet titleless team, and Jimmy Hart becomes your team's new manager (that's supposed to be the punishment because he's the manager nobody wants...).

Anyway, the game uses basically kicks and punches as well as gorilla presses (after the opponent is stunned) and a bodyslam which is simply impossible to use on the computer (only on human opponent in practice mode) - all done with 1 button only - and is very boring after a while.

The game apparently has some special codes & secrets, which are nowhere to be found online. For example, in practice mode one player plays 2 players from the previous mentioned four, while the other can only play The Nasty Boys (the easiet team to beat in the game). However, there is a confirmed code that makes player 2 become another team (Money INC., Legion Of Doom, etc.) but as was said, it's nowhere to be found...

1994 / WWF Raw & WWF Royal Rumble

(WWF Raw - up to 4 players together)
(WWF Royal Rumble - up to 2 players together)

Shawn covers Bret while Diesel is behind
Shawn covers Bret for the pin while his partner Diesel watches his back, but since the referee is down there's no count. Note the chair in the bottom.
Both of these games were based on an engine that was first used in the very poor console game, "WWF Super Wrestlemania", only these two games took that engine to new heights (especially "WWF Raw").

I'd just mention "WWF Raw" because there's no point playing "WWF Royal Rumble" when you have "WWF Raw", which is the same only so much better.

Anyway, since it's kind of old, it lacks good quality graphics, themes and sounds (not to mention videos) and most importantly, the wrestlers are a little outdated (but not as much as you'd think. For example, the nWo is there with its full glory). But depite it all, you and your friends can play with up to 4 players and fight with/against them in all of the matches types.

Diesel punches Bret in the turnbuckle
The referee counts to 10 while Diesel punches Bret in the turnbuckle

Unlike the basic WM/IYH concept which is simply a long tournament (meaning there's a limit to how many times you can start the game and have enough patience for a LONG boring tournament again...), "WWF Raw"'s match types include a singles match, tag team, Survivor Series, the big Royal Rumble, Bedlam (tag team WM/IYH style with everybody in the ring at the same time without tags) and Endurance match (two teams, each wrestler is replaced with another wrestler from his team after being eliminated until one team is out of wrestlers).

True, WM/IYH also have a Royal Rumble match, but in "WWF Raw", it's actually a Royal Rumble! Not the fake "modified" Royal Rumble in WM/IYH (where you fight your opponent until he gets replaced by another). In "WWF Raw", EVERYBODY fight EVERYBODY (yes, the computer fights itself!) with the goal to THROW them out!

You can choose the difficulty for each match between 1 to 10 (not just 3 levels like WM/IYH) and most of the matches have options for Regular, No Holds Barred (WM/IYH style match - just finish the opponent's energy bar instead of pinning him) and Tournament (harder because you can't choose the difficulty yourselves. It is likely 3 or 4).

While in WM you finish the match in 10 seconds, and even faster in IYH, where the moves are so fast that you can barely keep up, in "WWF Raw", you take your time and finish the match when YOU feel like it.
You can leave the ring and come back any time (as the referee counts to 10).
Outside, you can find a chair (and a bucket, if it's a "No Holds Barred" match).

Speaking of the referee (who is missing in the No Holds Barred matches), he has a big impact in the game. There are "illegal" moves you can only perform outside or...when you hit the referee and he's down!

Yes, you can hit the referee! And if you repeat it enough times, he will waive his hands up and leave, making the match "No Holds Barred"!
Even more so, if you're fast enough to hit him outside, just before he leaves, instead of leaving he will become an enforcer (an outside referee - just like Mike Tyson in the Shawn Michaels/Steve Austin WrestleMania XIV championship match).
Note that after doing that trick, you can only win via submission or a countout (but the latter tends to halt the game).

Bigelow submits to Bret
Bret Hart catches Bam Bam Bigelow in the Sharpshooter and the referee waves his hands and stops the match (because Bam Bam has no energy left). Why is Diesel there you ask? Well, he actually wasn't there in the beginning, but came in the end to interfere! Do you understand now what "WWF Raw" is all about?

In tag team matches, your partner (you can transfer him between computer/player modes in a switch of a button) can go in the ring at any time, making the referee count to 10 and then order for a disqualification, which happens a lot (naturally, he won't count when he's out cold...).
Of course, if the opponent has partners, one of them will always go in to help him, which really ruins the whole double teaming concept...
Your partner can also help you from the outside, especially by choking, which leaves the opponent helpless for some seconds.

"WWF Raw" also lacks in moves as everybody have almost the same moves (with small tweaks, like a big boot instead of a clothesline, etc.) except from individual finishers that they had in that time and insane megamoves, which are usually very hard to perform.

To summorize, the game play is great comparing to WM/IYH except from the big lack of individual moves and the major lack in graphic/sounds/etc...and it's really out of date.

Nowadays, the WWE games are returing to their roots that started in "WWF Raw".
That means no more "Arcade" style, but instead more of a "simulation" with many matches types, feuds, online support and even secrets.

Of course, the PC users were left out in the dark, but that's another story...
(look What does the future holds for WWF PC games for more info).

1994 / WWF WrestleMania - The Arcade Game

(Up to 2 players together - but no net support!)
Razor finishes off Lex Luger
Razor Ramon finishes off Lex Luger with the Razor's Edge

This game is more of an improved adaption of the Mortal Kombat engine (since you can move in all directions and not just sideways) and less of a real wrestling game. The wrestlers in it have their known trademark moves in addition to crazy moves like Doink The Clown's electrifying glove, etc.

Therefore, the goal is to finish off the opponents' energy bar and not to pin them. Also, there's no referee. The game is basically a long tournament in which every match is won by best 2 out of 3 falls (which means between 2 to 3 rounds). The more you advance, the harder it gets and you face more wrestlers (i.e. a handicapped match).

Yokozuna finishes off Shawn
Yokozuna finishes off Shawn Michaels with the Bonzai Drop

You can also play the Royal Rumble (possibly with a friend), only a connection between this and a real Royal Rumble is incidental at best because the goal is to finish off the energy bar and not to throw out the opponent. Also, everyone is against you (the computer doesn't fight itself) and there is a pretty limited number of wrestlers in the ring at the same time.

The PC port is the worst version of the game since it lacks the other ports' bonuses such as secrets and fatalities.

Sadly, "WWF Wrestlemania" was MAJORLY ignored on the Internet. Especially the PC version. Seems like all the info about the PC version can be summorized in this very old FAQ. Ironically, its writer promised to update it very soon...

1996 / WWF In Your House

(Up to 2 players together)

Vader finishes off Shawn
Vader finishes off Shawn Michaels with the Vader Bomb
This game continued the concept of "WWF WrestleMania", but with much better graphics, sounds and for the first time - movies!

The game wasn't ignored online as much as its preceding game "WWF Wrestlemania", but once again it was MAJORLY ignored when it comes to secrets (for the PC version). So far, I've found only 1(!)page online that mentioned some secrets. That page was shut down very soon afterwards, naturally...

Like in "WWF Wrestlemania", there is no referee and the goal is to finish off the opponents' energy bar and not to pin them. However, there are more possiblities in the tournament, but it's still for best 2 out of 3 falls. The more you advance, the harder it gets and you face more wrestlers (i.e. a handicapped match).

You can play with or against a friend in a tag team tournament (no tags - everybody are in the ring at the same time) or in a Royal Rumble, to which any connection to a real Royal Rumble is incidental at best because the goal is to finish off the energy bar and not to throw out the opponent. Also, everyone is against you (the computer doesn't fight itself) and there is a pretty limited number of wrestlers in the ring at the same time.

The list of moves and fatalities, can be found in this FAQ.
As for secrets, try these:

  1. Start the game with the parameter "co" (e.g. wwfiyh.exe co) to see all the movies!
  2. Only ONCE per match (once in 2 rounds), you can use BLOCK+UP+UP to taunt your opponent.
  3. While choosing a wrestler, press UP+START for a random choice.

Ahmed Johnson finishes off The Ultimate
Ahmed Johnson finishes off The Ultimate Warrior with the Pearl River Plunge!
Interesting Notes

2002 / WWE Raw

(Up to 2-4 players together (players 3 & 4 must use joysticks!) - but no net support!)

RVD jumps outside on Rikishi
RVD jumps outside on Rikishi
As you're about to see, the biggest problem of this game is the dissapointment of what could have been. Taking a game with such an unlimited potential and create such a limited game - that really takes a talent.

So, this is the first WWE PC game that is more of a "simulation" than an "arcade".

This game is actually a port and was originally intended for the X-Box, which means there is hardly any use of the PC's advantage. Most of all, the game shoots itself in the leg by not even bothering to support a net game! So great, there are up to 4 players, all of whom have to sit on the same computer. Wait a minute. What, you don't have joysticks? Well, it's down to 2 players for you (his highness the programmer has decided that only 2 could use the keyboard) and thanks a lot the game at least allows to modify the buttons to your delight for those two...

So, there's no net. Well, so they probably keep us occupied by countless possible game modes...well, they don't. First of all, here's the practice modes:

  1. A singles match.
  2. A tag team match - but the computer won't help you by controlling your partner! This means that not only do you not get a single moment of peace (because you'll always have to play), but also that the wrestler outside will stand like a log of wood and wait till you tag him. Therefore, it's actually a normal match, which keeps restarting whenever the fresh wrestler comes in. Yes, "WWF European Rampage" lives!
  3. Triple Threat/Four Way match - there's no elimination here and the computer only has one goal - pin. Therefore, you are forced to also use this strategy - pin as soon as possible and end the match - or constantly keep stopping the computer players from pinning each other.
  4. A handicapped match - 2/3 wrestlers vs. 1 poor fellow.
  5. Battle Royal - yes, the highlight of this game is the general version of the specific famed event, the Royal Rumble. For those who don't remember, in the general version, which means the worse one, everybody already start inside the ring and the last person standing wins. In reality, you lose after being thrown outside from the ring, and the match usually ends within a couple of minutes (which explains why such a match is never an event on its own, but just a jumping stage for other events). In the game version, though, they even managed to ruin that by turning this match into a normal match. That means no throwing outside, but pins and submissions like usual. Of course, add to that the fact that the normally mass match, by design, is limited here into only 4 wrestlers!
And what about the actual game modes?
  1. Numerous championship matches - it's just a series of normal matches, which will last until you either win the championship or just get tired (which ever comes first). The only "bonus" for your persistence is that a title win provides you with new wrestlers - but they all belong to the McMahon family (mother Linda is being replaced by the foster child - the rocker Fred Durst).
  2. The King Of The Ring tournament - an elimination tournament of singles or teams (but in any case - only for player one!), in which you'll be asked in each given match whether you like to control one of the wrestlers or managers. Here too it's just a series of normal matches, whereas the difference from the championship matches is, like aforementioned, that there's no obligation for a certain wrestler, and that after the first round, the rest of the matches would be determined by elimination according to the results of the previous matches.
...And that's it.

RVD finishes off Rikishi
RVD finishes off Rikishi
Oh yea, you can create your own wrestler and give him - pretty idenical - weapons, which were collected in your matches. The weapons are also the one thing that's somehow related to a "career" mode. Other than them, the game doesn't even track your performances and titles.

RVD, for instance, can only be played with if you bother creating him.

Incidentally, at first it may sound like a lot, but believe me all those modes get squeezed dry pretty fast. Especially since you know there's no net support and the computer, as an opponent, is no fun...which leads us to the next problem.

Playing against the computer - or should I say - playing against Superman. In other words, forget about complicated holds and focus on punches and kicks. It's just impossible to execute holds on the computer - even in the lowest level (and not that there are many levels...). In contrast, the computer catches you as if you were made of paper and does its way with you. That means that the entire concept of a simulation is thrown in the trash because only the computer can take advantage of it.

This leaves you wandering around the big arena. There (if you turned off the countout) you can pick all sorts of weapons, watch the titan tron screen and...that's it. You may find yourselves alone because the computer players tend to escape into the ring and stay there as if they were holding the horns of the altar.

As for the countout, unlike real life, it is shared between everyone. So it's almost impossible to win by it without losing yourselves.

Regarding the weapons, the only ones which can be used for more than just a strike are tables, ladders and chairs (no pun intended). Actually, forget about it. Setting up ladders and chairs is useless and as for the tables - only wrestlers who can throw others to distance (and remember how hard it is to hold up the computer players?) can cause them to break.

There is also outside interferences by other wrestlers and there's nothing nicer than watching three people running like lunatics into the ring and almost bumping into each other. Too bad that after a few hits they leave the ring and stay there only to turn the match into a sort of a "Lumberjack Match". From then on, they will only hit you outside and only if you provoke them first.

There are no secrets in the game, apparently, except "winning" the extended McMahon family, as aforementioned. Incidentally, be warned. It may be tempting to hit some sense into the foster child Fred Durst, but do so and you shall discover the hard way that this is actually The Undertaker - he has got the same entrance movie, the same moves and the same terrifying strengh. Did someone try to tell us something?

If you wish to gain the new wrestlers or all the weapons without an effort or, alternatively, to create the perfect wrestler (by overiding the points spreading limit between his different abilities), then update the game's executable file into the newest version and search online for the right trainer.

That sums up the playability. As far as control - again, this is a simulation. You have a defence button and a button for hits and one for holds (which, like aforementioned, the computer couldn't care less for), which performances would change according to the direction you've used them with (you can, of course, also press them alone - without using left/right, etc.). Anyway, the usage of directions solves the insane problem of remembering the moves by heart. Actually, to make a move, all it takes is remembering 2 buttons and using a direction arrow (if at all). If only it had been possible to do holds on the computer, I would have called the control "perfect".

Incidentally, there is a mistake in the manual - the finishers (which are considered as holds) are done by grapple + hold and not grapple + down! Anyway, like any hold, they are not easy to execute, especially since you can do them only when the crowd reaction meter is flashing for you and when the wrestler is stunned. Nevertheless, it hardly pays off because other than causing a nice double feature, they don't inflict any more damage that a regular hit and the one who receives them just stands up quickly like nothing has happened.

As far as the technical factors, you can tell they worked hard on the graphics and the music. Just too bad you can read a book while the game loads up. Tip: erase unneeded movies from the data folder and the computer would ignore them without complaining and load up the game faster! This would also save you some space...

An additional and more wicked tip is to get a special version of the patch (which eliminates the need to insert the CD), that skips the credits screens. In Google, for example, look for: wwe raw "no cd no credits"

Everytime a wrestler enters the arena, you'll have to wait (at least for the first seconds) for his entry (and we're talking about matches that can involve up to 4 people with 4 different entrances in addition to their managers' entrances!), which will cause you to usually play the second wrestler, who can attack the first one outside and start the match already (yes, even if the other participants haven't shown up yet).

As for the movies, which can be edited in the freeware Bink - it's possible to see them also in full screen. Therefore, you would have expected the powers that be to create only one version of each movie and show it both in a small version and in a large version. So, naturally they just had to create 2 versions for each movie and double the space the data folder takes up...

All in all, this is a game that can be used to pass your time, but without net support it has no future.


What does the future hold for WWE PC games?

You may have noticed that the worst versions of "WWF In Your House" and "WWF WrestleMania" were their PC versions.
In any case, they were the last arcade WWE games ever made.

Since those games, the entire concept of WWE games was changed from "Arcade" to "simulation" and every game since then just topped the previous.

Even more so, the new generation of games have a massive exposure online - their secrets, codes & FAQs are EVERYWHERE on the net...

Unfortunately, most of them were made for every possible machine...except for the PC. WWE Raw changed all that when it became the first time a new generation game was finally ported into the PC. Sadly, it is one of the worst of them.

It remains to be seen if any of the top WWE games would ever be ported to the computer too.

A nice reminder from "King Of The Ring" 1998

Kane beat Austin in King Of The Ring 1998
This graphic was shown in the site prior to "King Of The Ring" 1998 to show support for Kane, who eventually, against all odds, beat Steve Austin for the world title in a "First Blood" match

© L.W.C